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About me

I am a computer architect and a system software engineer at NVIDIA. My work and research focus on developing the software stack and optimizing GPU architecture performance for deep learning acceleration. Before I joined NVIDIA, I worked for SK hynix as a memory system engineer, where I made a major contribution to many projects on phase-change memory design and memory system performance optimization. I received my Ph.D. in Electrical and Computer Engineering from the University of Texas at Austin, where I worked with professor Mattan Erez. My dissertation, Efficient Deep Neural Network Model Training by Reducing Memory and Compute Demands, covers SW, HW, and algorithm co-design for performance-efficient deep neural network model training. For more details about me, please refer my resume.

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